How it works
Your rules. Your pool.
Your call.
Wingman does four things, in this order, and it will not do the next one
until the one before it is settled. ESPN leagues only.
-
1
It reads your league
It reads your league's own scoring and roster rules, and asks you to confirm each one. Scoring rules, roster slots, keepers,
draft order — read off ESPN's own settings for your league id,
shown back to you with where each value came from, and confirmed
one group at a time.
-
2
It values the whole pool against them
Every player is projected under your scoring, and then
measured against what a replacement at that position would give you
in your starting lineup. That difference is the number the
board is sorted on, and it moves when your league's rules move.
-
3
It rules on one player at a time
Put a man up and the room answers: what he is worth here, what your
roster still needs, what the run at his position is doing, and where
the hard stop is. In an auction that is a maximum bid; in a snake it
is take-him-or-wait with the number of picks until you are up again.
-
4
You decide, and you type it
Wingman advises, and never drafts, bids, or decides for you. Every acquisition in the log is
something a person entered. Every entry is an event you can undo or correct.