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Install guide

Getting started is
simple.

There is nothing to sign up for and nothing to set up first. You download one installer, double-click it, answer two questions, and the first thing Wingman shows you is the licence.

  • Windows only. Windows 10 or 11, 64-bit.
  • ESPN leagues only.
  • Nothing is downloaded while it installs and nothing while it starts. Wingman carries its own Python and its own web server.
  • It installs for you alone and never asks for an administrator. Uninstalling is a normal entry in Add or remove programs.
  1. 1

    Get the file

    Wingman is in private beta, so the download sits behind a clubhouse code. Ask by email and you get the code and the address together.

    Ask for early access

  2. 2

    Check what you got

    Every download on this page carries the SHA-256 of the exact file it links to. Run certutil -hashfile Wingman-1.8.0-win64-Setup.exe SHA256 and compare.

    Every checksum, and how to check one

  3. 3

    Run it, and answer the warning

    The installer is not code-signed yet, so Windows says the publisher cannot be verified. That warning is telling the truth. Click Run. There is no way around this yet and nothing on this page pretends otherwise — the screenshot below is the real dialog.

  4. 4

    Answer two questions

    One installer. Double-click it, answer two questions, and Wingman is installed. The two are whether you want a desktop shortcut and whether you want Wingman in the Start Menu; both are ticked already. It installs for you alone and never asks for an administrator. Uninstalling is a normal entry in Add or remove programs.

  5. 5

    Read the licence, and meet the icon

    It shows you the licence, in full, before it shows you a screen, and does not go on until you answer. Nothing is downloaded while it installs and nothing while it starts. Wingman carries its own Python and its own web server.

    Wingman has no window. It runs in the background with an icon by the clock — Windows tucks a new one under the ^ arrow until you drag it out — and right-clicking it gives Open Wingman and Quit Wingman. Closing the browser tab does not stop it, so a draft survives a tab you close by accident.

  6. 6

    Add your league, get the check green

    Paste your ESPN league's address; Wingman reads it and shows you every value with where it came from. A private league asks for a sign-in only after ESPN has refused without one. It says what it does not know in red rather than filling it in.

  7. 7

    Open the war room

    On draft night Wingman keeps your league's values, your targets, what the roster still needs and the ruling on whoever is up all in one place. In this beta you enter each pick as it happens — three letters and Enter for the player, and the room answers. Typing a pick takes about a second and a sale under three, measured against two real completed drafts that ran at nine seconds a pick and twenty-one a sale.

A Windows dialog titled Open File - Security Warning. It reads: the publisher could not be verified, are you sure you want to run this software. The publisher is listed as Unknown Publisher, and the buttons are Run and Cancel.
Step 3, photographed on a real machine. Windows is right: this installer carries no signature. Click Run.
The Wingman Setup wizard, on the page headed Select Additional Tasks. Two checkboxes are shown, both ticked: create a desktop shortcut, and add Wingman to the Start Menu.
Step 4, in the shipped installer. Both boxes are ticked already. Next, then Install, and it is done.
Wingman's first-run screen: a plain-words note about how the software behaves, followed by the full End User License Agreement and two buttons, I Agree and Continue, and Decline and Exit.
Step 5, in the shipped build. The licence in full, before anything else, with the plain-words note above it marked as not being part of the Agreement.
Wingman's home screen showing two leagues. One reads Draft-day ready in green; the other reads Not draft-day ready in red with the reason underneath.
Step 6, in the shipped build. Green means every value this league needs has been confirmed. Red names the one that has not.
  • Your data, your control

    Wingman runs on your machine. No cloud storage. No selling. No sharing. Ever.

  • Works offline

    The internet is needed to read a league from ESPN and to refresh projections. Draft night itself needs nothing.

  • Private by design

    No cloud sync. No account. No data leaves your PC except the league reads you ask for.

  • Updates are yours to fetch

    Nothing here updates itself, or checks whether it should. When there is a new version you come and get it. Come back to this site and check the version on the releases table.

Frequently asked questions

Do I need an account to use Wingman?

No. There is no account, no sign-up and no licence key. Wingman works entirely on your machine.

Where does it install to, and does it need an administrator?

It installs for you alone and never asks for an administrator. Uninstalling is a normal entry in Add or remove programs. It installs into your own AppData folder — nothing goes into Program Files and nothing is written anywhere another account can see.

If I uninstall, do I lose my drafts?

No. Your leagues, your sign-in and your whole draft record are kept in your own AppData folder, not in the program folder. Uninstalling Wingman leaves them where they are. Install Wingman again later and it finds them.

Can I practise before our draft?

Yes. A practice arena runs the real room on scratch paper, on its own ledger, and you can reset it. You enter the picks yourself, exactly as you would on the night.

What if something goes wrong during the draft?

Every entry is an event you can undo or correct. Support is email. There is no chat, no ticket queue, and nobody is watching a dashboard. During a draft, the fastest fix is almost always the undo in the room itself — it is instant and it needs nobody.

Will my data sync to the cloud?

No. Your leagues, your sign-in and your whole draft record are kept in your own AppData folder, not in the program folder. Uninstalling Wingman leaves them where they are. They are ordinary files on your disk. No telemetry, no crash reports, no usage counts, no licence check, no update check.

How do I find out about a new version?

Nothing here updates itself, or checks whether it should. When there is a new version you come and get it. The releases table on Release details is the record; compare the version there with the one in Wingman's own About box.

Wingman is in beta. Features may change, and what it does not do yet is listed in full rather than left for you to discover. Your feedback shapes what comes next.